I had an idea for a hexagonal board, for team games or just duels with a twist. Imagine a three-on-three with the teams opposite each other. Or perhaps a three-on-three with the players taking alternate edges, so that everyone has an opponent on either side of them! It'd also work well for two-on-two-on-two games, or other configurations.
For a real havoc, you could have a game of six players, all against each other, with seven objectives. Each player holds one objective, and then there's a neutral one in the middle. Would be great for an "orc civil war" kind of game.
Instead of having long and short sides you'd have six short sides, which messes with the reinforcement rules. I guess the best way to solve that would be to number every edge and then when your reinforcements arrive, you roll a dice to see which edge they appear from. If you roll the number of your own edge, you get to choose! Huzzah!
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